What Makes a Game Feel Like The Last of Us
The Last of Us works because survival there is costly rather than empowering, and because two people who need each other carry the story. Games that feel like it put character first, make resources scarce enough to force real decisions, and use stealth and atmosphere instead of spectacle. This list is ordered by closeness to that combination rather than by rating, which is why a smaller game can outrank a bigger one. For every game on this list, we read and summarized player reviews from Steam and the PlayStation Store into what players consistently praise and consistently complain about, though the PlayStation Store exposes far fewer written reviews than Steam. The three Last of Us releases are excluded, so every entry earns its place on similarity alone.
Curated by Ugur Saritepe. Rankings weigh aggregated player ratings and review sentiment collected from the stores each game is sold on — Steam and the PlayStation Store — with catalogue data from RAWG. How we rankPlayStation StoreSteamRAWG















