
Tales of Arise is an action RPG about an occupied world, told across two peoples separated by three centuries of subjugation. Combat runs in real time, chaining artes into aerial strings, and the character under direct control can be swapped mid-fight so that a party of specialists stays in play rather than idling.
The combat is the draw and it holds up across a long campaign, in some of the best looking environments the series has produced. The back half is where opinion turns, with enemies that absorb more punishment than they should and a conclusion many players find rushed after a strong opening. For a fantasy RPG that prioritises fast, readable action over turn order, it is the clearest modern pick.
Single Player Only
Player feedback on 'Tales of Arise' is divided, with a significant number praising the combat mechanics, graphics, and character development, while others criticize the pacing, repetitive gameplay, and story execution, particularly in the latter parts of the game. The mixed sentiments highlight a compelling but flawed experience, with strong visuals and engaging combat contrasting with gameplay and narrative issues.
Based on 100 reviews from steam



