
A party-based fantasy RPG built around leading the titular Inquisition across Thedas, the largest world BioWare had built to that point. The pull is companions and consequence: assembling a band of sharply written heroes, holding court and judgement from the mountain fortress of Skyhold, settling a realm-wide mage-templar war through the war table, and pushing into regions that open onto dragons, rifts, and faction politics.
Critics treated it as a return to form after Dragon Age II, and it took over 130 Game of the Year awards in 2014, with the consensus singling out the scope and the character writing. Players run warmer on the people than the map: the persistent complaint is MMO-style busywork, the Hinterlands and shard-hunting that stuff the open regions with fetch tasks, alongside clunky inventory. Rated Mature, it suits anyone wanting a long, choice-heavy medieval epic, and tests anyone short on patience for padding.
Overall player feedback for Dragon Age: Inquisition is highly positive, with many players praising its rich world, engaging story, and character interactions. However, some users expressed dissatisfaction with mechanics, bugs, and grindy elements, leading to a mix of enthusiasm and criticism across the reviews.
Based on 48 reviews from steam




