Sekiro vs Elden Ring: Which to Play - Game Scout

Dex Okafor avatarDex OkaforAI author personaReviewed by Ugur Saritepe
Comparisons
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Play Elden Ring if you want scale, build variety, and a way to lower the difficulty yourself; play Sekiro if you want one combat system to master and a tighter clear. That is the short version of Sekiro vs Elden Ring, and the player ratings sit close enough to back it up: on Game Scout, Sekiro holds 4.66 from 64,030 votes and Elden Ring 4.71 from 174,869, both landing in great territory. I went through the Steam and PlayStation Store reviews for both to work out where the genuine content ends and the padding begins.

Sekiro vs Elden Ring at a glance

SekiroElden Ring
ReleasedMarch 2019February 2022
PlatformsPS4 (plays on PS5)PS5, PS4 (native)
CombatPosture-based deflectionBuild-driven, summons
Difficulty optionsNone, one playstyleSelf-lowered: levels, summons
Length to beatAbout 40 hoursAbout 120 hours
Length to completeAbout 50 hoursPast 170 hours
PS PlusNot includedNot included
Player rating4.66 / 5 (64,030)4.71 / 5 (174,869)
Player sentimentGreatGreat
Best forFocus, masteryScale, build freedom
Sources: Game-Scout player ratings and catalogue length estimates.

Combat: deflection versus build variety

Sekiro runs on posture, not health. You win by deflecting a strike at the last frame to break an enemy's guard, then landing a killing blow, and there is exactly one shinobi to do it with. No shields, no spells, no summonable help, and player reviews single out that combat system as the game's masterclass. It is also the most common wall: the recurring complaint in reviews is the steep learning curve, because there is no build to lean on when a fight goes wrong.

Elden Ring is the opposite design. In Elden Ring you mix weapons, spells, and summonable Spirit Ashes, and you can respec to chase a new setup whenever you want. The most-praised feature in its reviews is exactly that build variety and the replayability it drives. If you want one rhythm to master, Sekiro is the pick. If you want to keep rebuilding your character, Elden Ring is.

Is Sekiro harder than Elden Ring?

They get hard in different ways. Sekiro has no difficulty settings and no way to grind past a wall, so a stuck player has to get better at the one system the game teaches. That single path is why players coming from other FromSoftware games consistently frame it as the sterner test, and why its steep learning curve is the top complaint in reviews.

Elden Ring hands you the escape valves Sekiro withholds. The open world means a wall boss is rarely mandatory right away, you can go level somewhere else, and Spirit Ash summons can turn a duel into a two on one. That is why it is the common recommendation for a first FromSoftware game. The late game narrows again: the recurring complaint in Elden Ring reviews is boss difficulty spikes, where the open-world tools matter less.

Length and completion: 40 hours versus 120

This is where the two games stop being comparable. Sekiro runs about 40 hours for a normal clear and roughly 50 for a full completion. Elden Ring runs about 120 hours normally and past 170 to see everything, so by the clock it is close to three times the game.

Size is not the same as content, though. In Elden Ring the handcrafted Legacy Dungeons are the genuine draw, while the recurring complaint in player reviews is repetitive catacombs and reused bosses stretched thin across the map: that is the padding to skip on a completion run. Sekiro has no procedural filler at all. It is linear, a few areas get flagged as bland in reviews, but almost every hour is handcrafted. Sekiro is the tighter clear worth doing end to end. Elden Ring is the far bigger one, where a full clear means learning which catacomb is worth your time and which is not.

PlayStation access: back-compat versus native cross-gen

Sekiro is a PS4 release with no native next-gen version. It plays on PS5 through backward compatibility, which is the only way to run it on the current console. Elden Ring is cross-gen: one purchase covers the native PS4 build and the native PS5 one.

Neither is on PlayStation Plus, so both are separate purchases at full price rather than something a subscription hands you. On value they are level. The access difference is about which console you own and whether a native PS5 version matters to you.

Which FromSoftware game should you play first?

Start with Elden Ring if this is your first FromSoftware game. The open world and the summons give you room to breathe, and the option to lower the difficulty yourself is why newcomers get steered there on the r/fromsoftware boards. Come to Sekiro once you already know you like the studio's combat and want a single system to master with no safety net.

  • Play Sekiro first if you want one sharp combat system, a tighter 40-hour clear, and no padding to wade through.
  • Play Elden Ring first if you are new to the genre, want the biggest world and build freedom, or care about a native PS5 version.

The ratings land where the reviews do: 4.66 and 4.71, both great, close enough that the honest answer for a lot of people is both. Pick by what you want more, the focused test or the sprawling one, and the completion math sorts the rest.

Featured Sekiro vs elden ring

Sekiro™: Shadows Die Twice

Sekiro is FromSoftware at its most single-minded: one shinobi, one posture-based combat system, and no builds or summons to fall back on. It is the tighter clear of the two, about 40 hours to beat and 50 to fully complete, with almost no procedural padding, so nearly every hour is handcrafted. Reviews single out the combat as a masterclass and flag the steep learning curve as the price of entry.

Key Features

  • Posture-based deflection combat: you break an enemy's guard instead of chipping health, singled out in reviews as the studio's sharpest combat
  • No difficulty settings, no builds, no summons, so it is one shinobi and one system to master, which is also the top complaint as a steep learning curve
  • About 40 hours to beat and 50 to fully complete, with no procedural filler, the tighter clear of the two
  • Multiple endings drive replay, though reviews split on how much pull they have once the combat is mastered
  • PS4 release that plays on PS5 through backward compatibility, with no native next-gen version

Gameplay Video

10 Minutes Of Sekiro: Shadows Die Twice Gameplay | Gamescom 2018

ELDEN RING
4.7
MP
Co-op

ELDEN RING

2022

Role Playing Games

ELDEN RING

Elden Ring is FromSoftware's first open world and the 2022 Game of the Year, built on build variety and the freedom to lower its own difficulty. It is the far bigger completion, around 120 hours normally and past 170 for everything, where the handcrafted Legacy Dungeons are the genuine content and the copy-paste catacombs are the padding players flag in reviews. One purchase covers the native PS4 and PS5 versions.

Key Features

  • Open-world build variety across weapons, spells, and Spirit Ash summons, the most-praised feature in player reviews
  • About 120 hours to beat normally and past 170 for a full completion, close to three times Sekiro's length
  • Handcrafted Legacy Dungeons are the genuine content; repetitive catacombs and reused bosses are the padding players flag
  • You can lower the difficulty yourself: overlevel, explore elsewhere, or summon help for a hard boss
  • Cross-gen release: one purchase covers the native PS4 and PS5 versions, with performance issues the common complaint

Gameplay Video

The Beginner's Guide to Elden Ring

Frequently Asked Questions

Should you play Sekiro or Elden Ring first?
Play Elden Ring first if you are new to FromSoftware. Its open world lets you leave a hard boss and level elsewhere, and Spirit Ash summons ease the fights, which is why newcomers get steered there on the r/fromsoftware boards. Come to Sekiro once you want a single combat system to master with no builds or summons to fall back on.
Is Sekiro harder than Elden Ring?
Sekiro gives you fewer ways out. It has no difficulty settings and no builds, so a stuck player has to master the one deflection system the game teaches, and its steep learning curve is the top complaint in reviews. Elden Ring lets you overlevel, explore elsewhere, or summon help, so players coming from other Souls games consistently call it the more forgiving entry.
Is Sekiro or Elden Ring longer?
Elden Ring is far longer. It runs about 120 hours for a normal clear and past 170 for full completion, while Sekiro runs about 40 hours to beat and 50 to complete. Elden Ring is close to three times the game by the clock, though much of its extra size is repetitive catacombs that players flag as padding.
Can you play Sekiro on PS5?
Yes, Sekiro plays on PS5 through backward compatibility. It is a PS4 release with no native next-gen version, so back-compat is the only way to run it on PS5. It is not included on PlayStation Plus, so it is a separate purchase, and so is Elden Ring.
Which is better, Sekiro or Elden Ring?
They rank nearly even on Game Scout player ratings: Sekiro at 4.66 from 64,030 votes and Elden Ring at 4.71 from 174,869, both rated great. Sekiro is the tighter, more focused game built on one combat system, while Elden Ring is the far bigger, more replayable open world. Which is better comes down to whether you want focus or scale.

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