The highest-rated PS5 and PS4 games on Game-Scout, ranked by our combined rating and review quality score.
9,854 games

2025
The year is 1998. A private jet belonging to the Roottree Corporation has crashed. On it were the Roottree Sisters and their parents. Combined, they were worth over a billion dollars. Now, due to the eccentricities of their great-great-grandfather Elias, their money must be redistributed to the rest of the family. But who's actually a BLOOD RELATIVE? That's where you come in. Armed only with the power of your mighty dial-up modem, you'll scour for photos, books, articles and other evidence. Then, you'll make connections and deductions based on the family relationships you uncover. With every spot on the tree you fill in correctly, the names and photos left in your possession will have fewer and fewer places to go — but the evidence will also be harder and more obscure to find. Can you put together the final pieces of the puzzle? The Acclaimed Armchair Detective Game, Re-imagined on SteamThe Roottrees are Dead was originally created for the Global Game Jam 2023 and released as a free browser game. It was beloved by many for its clever puzzles, retro computing interface and novel world-building. The Steam version is the same great game, but enhanced in many ways: Hand-drawn illustrations from acclaimed board game artist Henning Ludvigsen.A 3D living-room perspective that ties together all the unique puzzle systems An enhanced user interface with many quality of life improvements to make your mystery solving easier to use and more intuitive Remastered music and sound effects, with fully voiced cinematics.A handful of Easter eggs and little touches for those who can't get enough of the late ‘90s charmIncludes "Roottreemania", a brand new mysteryFind out what happens to the Roottree family following the events of the base game.A whole new family tree to complete!Discover the scandals, lies, and infidelities that took place behind the scenes of America's largest maple candy empire.

2013
Feel the excitement of flying the Su-25T "Frogfoot" attack jet and the TF-51D "Mustang" in the free-to-play Digital Combat Simulator World! DCS World is a vehicle combat simulation game created by an inspired development team. DCS World uses a powerful engine that delivers realistic gameplay. The battlefield includes a spectacular mission area - the location of the Georgian conflict in 2008. Fly the Su-25T in a massive, semi-dynamic campaign to achieve dominance in the skies over Georgia! Experience the amazing flight dynamics and interactive cockpit of the TF-51D and understand why the Mustang is often regarded as the greatest fighter of the Second World War. The huge variety of aircraft, land units and warships are included from countries such as the United States, Russia, the United Kingdom, France, German Spain and others. Units are controlled by sophisticated Artificial Intelligence (AI) and they have an amazing levels of detail. This all allows for the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units. Your exhilarating experience will be extended through additional DCS modules available through Steam. Such modules include the A-10C and A-10A Warthog, F-15C Eagle, L-39 Albatros, Hawk, MiG-21bis, MiG-15bis, F-86F Sabre, Ka-50 Black Shark, the P-51D Mustang, Fw 190 D-9 Dora, Bf 109 K-4 Kurfurst, UH-1H Huey, Mi-8MTV2, SA342 Gazelle, and ground combat control with Combined Arms. More new vehicles are being added all the time. Additionally, DCS World includes: Powerful mission and campaign editors Multiplayer Massive inventory of air, land and sea combat units and weapons Advanced AI Fast mission generator Dynamic weather and seasons Training missions Mission replay system Pilot log book

2022
X-Plane 12, built by pilots and engineers – for everyone. X-Plane 12 is a flight simulator with real-world physics, accurate aircraft systems and an immersive simulation of the world. New Engine Features in X-Plane 12 Volumetric 3D Clouds Physics-Based Photometric Lighting Model Worldwide 3D Water Rewritten AI Air Traffic Control System Global 3D Forests Seasonal Textures and Weather Effects Revamped Real Weather Data New Aircraft in X-Plane 12 Airbus A330 Cessna Citation X Lancair Evolution Cirrus SR22 Piper PA-18 Super Cub Van's RV-10 F-14 Tomcat Robinson R22 (plus a floats version)

2017
VTOL VR is a near-futuristic combat flight game built specifically for Virtual Reality. You are the pilot of an AV-42C, a Vertical Take-Off and Landing (VTOL) capable vehicle that can perform transport, air to surface, and air to air combat roles. Take on a wide array of challenges that will put your flight skills, situational awareness, and combat tactics to the test. No extra hardware is required. If you have a VR set with tracked controllers, then you have a virtual cockpit where you can reach out and interact with the stick and throttle, flip switches, press buttons, and even pull the eject handle if things go wrong. Immerse yourself in action packed combat missions, delicate vertical landings, aircraft carrier operations, aerial refueling and more.Current FeaturesAV-42C Tilt-jet VTOL/STOL/CTOL Attack/Transport vehicle Fully interactable cockpit via tracked controllers Various interchangeable equipment - guns, rockets, missiles, bombs, etc. Near realistic vehicle systems - heads-up display, targeting pod, multi-function displays, radar, IR flares, chaff, etc. Head-mounted cueing system Ejector seat Realistic vehicle physics - lift, weight, thrust, drag Several playable missions - "story mode" campaign, free flight, training scenarios/tutorials AI wing men - fighter escorts and attack VTOLs AI friends and foes - Tanks, artillery, surface-to-air missile launchers, ships, planes Aerial refueling Ground based refueling and rearmament Carrier operations - catapult assisted takeoff, arrested landing Island/ocean mapPlanned FeaturesTo be added throughout Early Access "F/A-26" Fighter/Attack Jet More weapons and variants for different roles More missions/complete campaign More maps More types of friendly and enemy units Better vehicle damage model Custom mission/campaign editor Randomly generated missions Radio communication system for commanding wing men and other AI ATC system General improvements to existing features"Stretch Goals"If all goes well - possibly in updates after full release Multiplayer Full modding support More flyable vehicles

2014
Important infoDigital Deluxe Edition includes the game itself and both unique premium DLC planes: and TO PLAY THE GAME YOU NEED AN ACCOUNT AT https://il2sturmovik.com USE YOUR KEY TO ACTIVATE THE GAME ON YOUR PROFILE CLICK HERE TO OPEN THE ACTIVATION GUIDE About the GameIL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of World War II. Better quality of content, bigger scale , new physics, more realistic aerodynamics and new game elements set this title apart from all which came before. We have only one goal - To give you a New Higher Level of Immersion! Key Features: PLAY: Robust Single-Player Campaign that features a challenging and innovative AI system. Includes an extensive in-game achievement system that allows players to unlock historically based airplane modifications and upgrades as your campaign progresses. Realistic graphics and unique visual effects: clouds, lightning, tracers, explosions and huge smoke plumes - all of them fully realized to recreate the aerial combat scenerey of war time Stalingrad. Flexible Quick Mission mode that allows you to create your own custom combat scenario in just a couple of minutes. Classic Multiplayer gameplay with dedicated player controlled servers with your favorite settings for team battles and dogfight duels. FLY: Realistic sounds and physics, detailed aircraft systems modeling, advanced aerodynamics and state-of-the-art flight modeling gives you a real sensation of flight. Become an ace fighter pilot or try your hand at flying attack planes and bombers where you can destroy tanks, trucks, AAA batteries, artillery units and even armoured trains. Control your plane with either joystick or mouse keeping a highest level of simulation fidelity and accuracy. For those that won’t make it back to base, each plane comes equipped with a handy parachute! COMBAT: Hone your skills versus AI or join multiplayer where you can fight in the air or on the ground, manning T-34-76 or Pz III Ausf L tanks. Control a plane or tank all by yourself or have your friend aim a tank gun or a bomber turret. Unique and detailed damage model lets you use the pros and cons of various aircraft and tanks to your advantage. Adjust the tank aiming sights for distance and view the tank interior just as a plane cockpit! LEARN: Action takes place on a 358 х 230 km map - The largest and most detailed recreation of the Battle of Stalingrad theatre ever modeled in a flight simulation with unique structures, buildings and landscapes. Single-Player Campaign scenario follows the real chronology of the battle starting with Operation Uranus on November 19th, 1942 and continues to the complete liberation of the city on February 2nd, 1943. Ten Legendary aircraft of the era have been thoroughly re-created using original drawings and blueprints from the Central archive of the Russian Ministry of Defence. Precise simulation of the flight model allows everyone to learn the special character and limits of each and every plane in the game. Use each of their special abilities and performance characteristics to complete your mission and survive the brutal fight.

2023
Nuclear Option is a combat flight game set on a dynamic and realistic battlefield of the near future. Use an array of advanced weapons to change the course of battles as you intercept bombers, duel fighters, fly under the radar, or unleash the fury of nuclear weapons on enemy formations. Each aircraft comes with an immersive cockpit featuring a situational awareness HUD, identifying nearby targets and threats. Aircraft can be flown with various controllers or with a mouse-controlled "virtual joystick", requiring no special hardware. Experience realistic flight dynamics, with stalls, spins and g-force effects fully implemented, as each aircraft is composed of up to 50 individually simulated physics parts . A highly detailed damage model means that the condition of each part affects the way your aircraft flies. Build your own missions using the included mission editor, and then fly your mission solo or with friends in PVP or PVE multiplayer combat.Flyable Aircraft CI-22 "Cricket" counter-insurgency aircraft T/A-30 "Compass" light attack/trainer aircraft SAH-46 "Chicane" stealth attack helicopter FS-12 "Revoker" air superiority fighter SFB-81 "Darkreach" strike bomberFeatures Include: Realistic flight physics, simulated across dozens of aerodynamic surfaces per aircraft Detailed damage model with 30-50 detachable parts per aircraft Five playable aircraft, each with scenarios highlighting their capabilities Player hosted multiplayer with a public lobby browser, supporting cooperative or competitive play Targeting HUD and Target view screen in cockpits Flight HUD with detailed aircraft parameters including angle of attack, velocity vector, climb rate, G force and radar altitude Night missions with night-vision cockpit functionality Many guided and unguided weapons, including guns, air-to-air and air-to-ground missiles, bombs, cruise and ballistic missiles A 100km-wide map including various biomes and terrain types Countermeasures including IR flares and radar jammer Various AI controlled ground vehicles and AI aircraft engaging in large, dynamic battles Persistent battlefields with lingering wreckage and smoke Accurately simulated blast effects for explosions Accurately simulated nuclear weapons with shockwave propagation Custom Mission Editor

2022

2021
Lead a society of lumberpunk beavers. Humans have long gone extinct, will your civilization do any better? Play as one of three distinct races Use ingenious timber-tech for the good of your society Did we mention beavers? Timberborn is currently in an open alpha. The game is developed by a small independent studio.

2024
An upcoming strategy game for PC that combines deep, organic and realistic city building with large scale, tactical battles. Hand crafted by a solo developer, it utilizes the power of Unreal Engine to give the RTS/Builder genre a fresh spin.

2019
Manage all aspects of your own republic with planned economy, including mining resources, manufacturing goods, construction, investments, and citizens too. Create your own industrial complexes with loading and unloading stations, storage, warehouses, and factories. Build the infrastructure and manage its traffic, including roads, railways, sidewalks, conveyors, wiring, and pipelines. Wisely place and connect factories, houses and warehouses, and make the most efficient connections. Plan and build the living areas with everything your citizens may need to live their happy life, such as playgrounds, cinema s, taverns, and shops. Send your citizens to the mine to get coal, iron and other natural resources; or send them to the fields to pick up the crops; or take them to factories to produce manufactured goods. Sell and purchase resources and goods from western countries or other soviet countries to get dollars or rubles and buy the products or resources you need ... or invest in new infrastructure or buildings. Enjoy authentic soviet buildings and vehicles, as well as realistic landscapes of the 60's to the 90's. Play the way you want! You can focus on getting natural resources or products and trade them for money; or you can build a self-sufficient republic; or you can just use the easy sandbox mode with unlimited money/resources and just enjoy building something live. Economic simulation. Prices of resources on the global market are changing over time as you play –one day you can sell or purchase steel for a $100 per ton, but in a few months the cost can rise to $200 or decrease to $50. The price of everything is connected to the cost of work and resources. Increasing difficulty.As prices change, the demands of the citizens also change, and you will need more resources to keep them happy and force them to work.RESOURCES & INDUSTRY There are, right now, over 30 commodities you can mine, transport and manufacture. If you want to get clothes you will first need to get resources to create a fabric, then you will need a clothing factory where the clothes will be manufactured from this fabric. You can then transport the finished clothes into shops where your citizens can buy them. Every commodity has a specific requirement,so if you would like to load oil into the tank train-car you will need a special pumping loading station. If you need to load gravel into a dumper truck you need a special loading station where the gravel comes from conveyors into the truck. Liquid resources like oil or fuel can be stored only in tanks, while resources like wood, steel, or prefabricated concrete panels can be stored outside in the open space. Using a crane for these will increase loading/unloading speed. Goods like clothes, food, etc. can be stored in warehouses.WORKERS AND THEIRS DEMANDS Every worker/citizen goes to work each day. If they work for you, they have demands. At the start of the game they are satisfied just with food, but as a time goes on they may have more demands like meat, clothes, alcohol or electronics. Also, to have happy workers you need places where they can spend their leisure time – cinema, playgrounds, taverns, etc. Every worker has an education level. They can go to school or college to improve this level. If their education is too low they cannot work; if their education is high enough they can be a teacher, or researcher, or work in factories with special requirements.TRANSPORTATION You have many options for how you will manage resources and goods transportation. If you get raw iron ore from a mine, you need to process it. Then you need to transport it somehow into a steel mill to produce steel. You can build the processing plant and steel mill near to the mine and transport it all by conveyors, or you can transport iron ore into a steel mill by train fora longer distance. It is up to you to decide from where the workers will go into the factories. You can create residential zones and transport workers by buses or trains to industrial areas. You can also build residential buildings near the factories so that workers will able to walk to the factory. But don't forget that a worker will need to purchase food and enjoy their free time, so again it is up to you to decide whether to build those facilities near their home or whether you will transport them somehow to shops or places to spend their free time.ECONOMY SIMULATION The game simulates the economy system. There are no fixed prices! Costs of everything are defined by the economic situation. For example, the cost of steel is calculated from the price of iron, coal and work, and also partially from the cost of steel mill construction. You purchase or sell commodities for money (dollars or rubles). But be careful, as it is possible that if you buy or sell for high values you will affect the price of the commodity on the market. You may be able to purchase for a higher price or sell it cheaper. As time increases, so does complexity. Some resources or products may become more expensive (as, for example, less human work is needed with advanced technologies), so later with more complexity, it may be necessary to be as self-sufficient as possible.

2006
Prepare for the deepest, most intricate simulation of a world that has ever been created. Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay. Now with graphics! (Optional ASCII mode available.) Steam Workshop integration for easier modding A lifetime “living” project - created/updated since 2003, with no end in sight Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise. Optional ADVENTURER MODE: explore the generated world as a single hero in an RPG Optional LEGENDS MODE: read the history of the generated world and your games in it A new endless hobby, just for you! The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness. In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong. The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more. It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments. Your purchase includes Dwarf Fortress Classic if you prefer to play without graphics or music or Steam-specific features, in the “classic” beta branch. Remember: Losing is fun! Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that. You may already be familiar with the tile set mod packs from Michał “Mayday” Madej and Patrick Martin “Meph” Schroeder. They’re collaborating on an all-new, from-scratch tileset, as seen in the trailer and screenshots. Meanwhile, Dabu has composed a few musical tracks, to match the seasons, and some other audio bits and pieces. Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead. Craft treasures and furnitures from various materials Establish a barony and support the increasingly demanding nobility Read your dwarves’ thoughts to keep them happy Build floodgates to divert water for farming, and/or prevent magma mishaps Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more. Choose a sentient race from your generated world (usually dwarf, human, or elf, but potentially goblin or animal person) and quest for glory.. Or seek vengeance. Recruit people to join you on your journey Explore without cumbersome plot restrictions, from capitals to catacombs, labyrinths to bandit camps. The original nemesis system: Meet adversaries from the previous games Earn a reputation as a hero, soldier, thug, musician, etc, with various civilizations Stealth system with vision arcs, respecting vegetation density and other factors Use signs like shoe impressions and animal tracks to hunt and avoid danger Steal a mummy’s treasure or learn forbidden secrets from a necromancer’s tower Visit your retired fortresses and meet your old dwarves -- even ask them to join you! The original inspiration for RimWorld, Prison Architect, Minecraft and more. One of the first video games acquired by the Museum of Modern Art in New York Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams With the goal of simulating all of existence, Bay 12 estimates they’re only about 42% done.

2022
Protect and guide your small band of settlers to forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to sustain your advancing town. Produce crafted items for villagers to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats (pacifist mode available for players who do not want to engage in combat). Key Features Harvest, Grow, Craft - Harvest 14 different raw materials from wood, stone and clay, to metal ores, wild herbs, and honey. Grow 17 types of food, including forage items, fish and game, plus 10 food crops, each with different characteristics. Produce 32 crafted items and materials in a multi—tiered economy. Build and Advance - Construct 50 different types of buildings as you grow your town from a fledgling settlement to a bustling city. Your town center and housing will advance through multiple building tiers as the prosperity and desirability of your town increases. Upgrade production buildings to increase efficiency and enable production of more advanced items. Most Detailed Farming System Ever - Strategically select from 10 crops with unique growing characteristics and configure crop rotations to maintain soil fertility, avoid heat and frost damage, and prevent the accumulation of diseases. Cultivate your fields over time, removing weeds and rocks, raising fertility and adjusting soil mixture to achieve maximum crop production to keep your growing population fed. Advanced Town Simulation - Villagers actively live their lives and perform their jobs in real time. Watch as villagers carry goods across town from remote work-sites to be processed into materials and crafted into items. See foods and goods delivered to homes, the trade post or stored for later use. Develop roads, transport wagons and improve storage methods to facilitate the efficient movement of goods through your town and prevent spoilage. Randomly Generated Maps - Farthest Frontier is highly replayable and no game is ever quite the same with beautiful, completely randomized terrain generation and resource distribution. Controls allow players to specify the amount of water or mountains they desire, with extreme maps leading to unique challenges. Idyllic to Brutal - Customizable difficulty options allow players to turn off features like invaders and disease, for a more tranquil experience or max out difficulty to truly test their town-builder prowess. Environmental Interaction - Develop your economy based on which resources are locally abundant and produce items for trade to acquire that which you lack. Erect fencing to keep deer away from crop fields and stop bears from raiding food storage. Manage tree cover to prevent underground water supplies from drying up. Balance the need to clear land for agriculture around vital natural resources like wild growing medicinal plants and forage items. All Them Old-Timey Diseases! - Ensure your villagers have clean water to stop outbreaks of dysentery and cholera. Collect berries and plant greens to avoid scurvy and ensure a healthy diet. Make sure villagers are properly shoed and clothed to reduce chances of contracting tetanus, rabies or frostbite. Build a healer’s house to quarantine the infected and provide herbs and medicine for treatment. Manage rodent populations by collecting waste, securely storing food and employing rat catchers to ward off the feared bubonic plague. Fend Off Would-Be Invaders - Choose to play on pacifist and avoid combat altogether or engage with varying levels of raider difficulty to raise the stakes for your town’s survival. Progress from wood palisades to stone walls, build towers and barracks, recruit and equip soldiers in the defense of your town as rising prosperity attracts the attention of raiders and foreign armies seeking plunder. Crate Entertainment is a fully independent developer and publisher located outside Boston, MA. Crate is best known for the critically-acclaimed action-RPG, Grim Dawn. Join the Crate community and help shape the future of development of our games and be among the first to receive news about Farthest Frontier by participating in polls and discussions on our forum.

2019
FOUNDATION : A NEW ERA OF ORGANIC CITY-BUILDING SIMULATION! Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development, monument construction and resource management. The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with city building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation. In this strategy city-builder economy simulation game, players must create a prosperous settlement as the newly appointed lord of a region untouched by man. Setting to redefine the city-builder genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities. Among other things, the engine provides the player with robust building tools to create countless unique monuments that can then integrated into your settlement. With medieval architecture and urbanism at the forefront of its design, Foundation’s vision is to allow players to recreate cities of that period as they envision them or even as they really were. Grow your untapped land into a great sprawling kingdom as you appease the political factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive’s Crusader Kings II, Europa Universalis IV and The Guild 2-3 games! FEATURES ORGANIC URBANISM OF THE MEDIEVAL ERA: Create gridless and organically sprawling cities that grow like actual medieval cities. LAY THE FOUNDATION, THRIVE, AND PROSPER: Weave a complex web of interactions between inhabitants needs and skills, resources availability, extraction, and transformation. UNIQUE MONUMENT CREATION TOOL: Craft and design original free-form monuments like Abbeys, Churches, Lord Mansions, Castles and more, with our proprietary node-based tool. FULL MODDING SUPPORT FOR THE COMMUNITY: Share characters, buildings, quests, and even real topologies through our mod-support tool and be part of the Foundation community. POWERED BY OUR OWN HURRICANE GAME ENGINE: Experience a city-building game engineered with a dedicated, tailor-made, in-house engine built with our unique vision in mind. ORIGINAL SOUNDTRACK BY PARADOX VETERANS: Immerse yourself in our blissful soundtrack by talented composers who worked on titles suche as Crusader Kings II and Europa Universalis IV!

2014
You control a group of exiled travelers. They have only clothes and a cart with food. They are driven to the bare land and now they are fighting for survival. There is no money in their society, but they can exchange with the inhabitants of other cities that sometimes appear. Such trade is one of the key ways to obtain many critical resources. These people from the very beginning of the game know all the necessary technologies, but they can use technologies only after they have accumulated the necessary amount of resources. The basis of the game is the management of society in the conditions of limited all available resources. The main resource are residents. They need not only food - they also need happiness. Without this, people will live less and die more often, the city will cease to grow. Residents are engaged in 18 crafts, from farmers to healers, in the bowels there are ore and stone, on the ground forests grow. For winter, warm clothes and fuel are needed. Cutting woods for firewood can not be reckless. Old forests give way to the herds of deer, which feed the townspeople, as well as some medicinal plants. Unreasonable exhaustion of any resource leads to death. There is no universal strategy in the game - each time the amount of resources on the map is different.

2020
Inspired by Nordic mythology and fused with nostalgia from the ’80s-’90s, Songs of Syx aims to deliver a unique city-builder experience on an epic scale. You start off as a colony-sim, and tend to your minions, micromanage your assets and try to stay off your neighbor’s radar. Grow crops, produce goods to trade and supply your subjects with the services they require. Then, as you grow into a city of thousands of inhabitants, you must turn your focus towards your scheming nobility, inflation, supply-lines, alliances, vassals, and conquest.Vision Scale Population caps and army sizes are 5-digits, while still sticking to the near 1:1 scale of traditional village-simulators. Nobility In the colony phase you will be busy managing individual subjects, but as you grow you can elevate your favorite plebs to positions of prominence and have them help you govern and boost different parts of your city and empire. Beware though, as even your most trusted and beloved friends might secretly forge plans to usurp you. Influence Being a ruler doesn't necessarily mean absolute power. You must grow and maintain your influence over time by accommodating your plebs and your nobility and be forced to make choices that lie in their interest rather than your own. If you overstep you can expect riots, betrayals, invasions, and emigration. Dynamic Culture Races and factions will start with a certain mindset, religion, and culture, but there is nothing stopping and influential king from molding a unique identity for their people. You will be able to dictate to your own laws and policies, to sophisticate or plunge your civilization in savagery. Trade Anyone can set up a self-sustaining shithole anywhere. But if you want a city and later, an empire, you need to get into the game of trading where goods are priced by supply and demand and wars and fierce diplomacy is waged for the control of goods and trade-routes. Maintenance Every construction you build and every technology you research will require maintenance in the form of labor and resources. Failing to deliver that might cause ripples that can quickly collapse a once-mighty civilization. Modding The game itself is built like a mod of simple text-files, sprite sheets, and a few scripts. It will be easy and encouraged to make your own races, stories, and worlds. Hordes, Immigration, Slaves The global climate might plunge into a mini ice-age, or suffer from a severe drought which can set in motion vast migrations and hoards, looking for their next meal, or fertile lands to settle on. Might be yours. Break the backs of slaves as they toil day and night plowing your fields and cleaning your latrines. They might not be happy about it though. Open your gates to all the kinds of strange races of Syx and see your economy and culture blossom from the diversity or hate and racism tear your city apart.

TBA
Ostriv aims to raise the bar of city-building experience by adding a huge amount of possibilities and removing annoying limitations. It allows for truly organic town layouts without the grid and angle restrictions on a three-dimensional landscape. The goal is to make player's creations to become alive and believable communities where real-life problems would arise, thus making the late game a new challenge rather than a repetitive chore. This game is still in development! Please buy it only if you want to support the development and provide detailed bug reports and feedback to help make it a masterpiece it deserves to be.

TBA
KINGDOMS REBORN IS AN OPEN-WORLD CITY BUILDER WITH MULTIPLAYER In Kingdoms Reborn, you lead your people to settle in a rich vast wilderness. Inspired by Banished, Anno, and Civilization, the game features challenging resource management combined with an extensive tech tree and upgrades. With multiplayer, you can cooperate or compete in real-time with your friends in the same open world. RANDOMIZED OPEN WORLDImmerse yourself in a rich, seamless, procedurally-generated world MULTIPLAYERTrade, aid, steal, or compete with your neighbors 7 DISTINCT BIOMESSettle in different environments with distinct resources, flora and fauna CHALLENGING SIMULATIONManage your people who have to work, eat, and rest just like us TECH TREELead your settlement from a tiny village, through eras, transforming it into an advanced civilization CARD SYSTEMAdd dynamics to your gameplay with building, policy, and interaction cards MARKET ECONOMYTrade with the global market in which prices are influenced by your decisions

2024
In the RTS-game “Diplomacy is Not an Option”, you will become a medieval feudal lord in a midlife crisis. Due to your position, you must constantly make hundreds of decisions a day related with city- management and economic development. You are tired of this monotonous and, so it seems, meaningless existence. But things are about to change: hordes of bloodlusted enemies, zounds of scary monsters and crowds of rebellious peasants at any second can bring some life to your working schedule.War-time lawsThe country is going through difficult times. King’s greed and wastefulness led to the economic crisis and widespread peasant riots. You are a feudal lord. It happened so that, being fed up of routine and everyday problems, you've lost a taste for life. When an angry mob besieges your castle, you perceive this news with an extraordinary enthusiasm, personally lead the defense and win a glorious victory. Your role in the riots suppression is matched at the court. The crown sends you on a responsible mission. Rumors are, there are deposits of gold and other precious materials on a poorly explored continent. The task is to take control under foreign land, obtain its treasures in order to replenish the king's coffer. Though they forgot to warn that the natives won't be glad to see you. In addition, there are monsters on the continent, and local mages are actively practicing necromancy. What sacrifices will you make for the sake of survival and victory? Or maybe you should stop this suicidal campaign and overthrow the king? Don't you deserve to rule the world?Physical lawsThe laws of physics are thoroughly reproduced in Diplomacy is Not an Option to maximize player immersion in a medieval war action. Tens of thousands of units can fight on the screen at the same time. Here are several helpful tips: Every gun has its certain range, and medieval shells fly by an arc trajectory.Arrows do not pierce stone walls. On contrary, arrows bounce off the walls.Archers on the towers have blind spots. Closed gates can become an obstacle not only for the enemy, but also for your retreating units.You may discover other interesting facts about the nature of things that may become useful for combat operations.Social lawsSurviving hostile environments is an important part of the gameplay. Even the most loyal of your citizens tend to die from time to time. From various causes, such as illness, old age, depression, or being seriously hurt on the battlefield. When this happens, it is strongly recommended to bury the dead in order to avoid epidemics and the moral decay of society.Economical lawsEconomic processes in "Diplomacy is Not an Option" are visible. You will see how walls are being built stone by stone. Or how a fallen tree is cut into boards, from which the city will then be raised. The feudal lord does not need to take part in the affairs of his subjects. However, such visibility will help you to manage human resources with more efficiency. As a ruler, you will lead people, give them specialization and, so to say, the meaning of life. Every member of the society is important, from a lumberjack or a carpenter to an undertaker or a swordsman. Once set up, with a proper support the economic process will become a key to survival and also will let you to focus on mission objectives.Magical lawsWhat do we say to the gods of death, whether they are on an uncharted continent or in our own reach? “Bury the bodies immediately!” – we answer to these gods. Otherwise every fallen warrior and every lumberjack died from overvoltage has risk to join the enemy forces. Also the dead are a very wayward. If you demolish a cemetery and disturb their sleep, they shall rise and begin to wreak havoc, reducing the population of the living.Life lawsWe sought to create a game without unnatural limitations. From the very first task, you will be given the entire available arsenal, and all the in-game mechanics will be unlocked. It depends on you which strategy to choose for your city to survive and prosper. Knowledge of the all listed laws will help you to complete different missions with various ultimate goals and types of enemies. During your campaign you will face moral dilemmas. You will see human stupidity and shortsightedness, leading to fatal consequences. Just like in real life. The only difference is that conflicts cannot be avoided.

2026
Alors que l’Empire romain, autrefois grandiose, sombre dans la décadence et la déchéance, vous menez un petit groupe de citoyens à la recherche d’un nouveau territoire pour y fonder Nova Roma, l’incarnation de tout ce que l’Empire avait de bon. Commencez par un humble village, apaisez les dieux avec des temples somptueux, répondez aux nombreux besoins de vos citoyens et bâtissez une société que le monde entier jalousera pendant des millénaires. En tant qu’urbaniste, vous allez exploiter le monde qui vous entoure. Érigez des barrages et des aqueducs gigantesques pour contrôler l’écoulement de l’eau tout en remodelant la terre en bassins et réservoirs artificiels et en portant une attention particulière à l’impact de vos actions sur la fertilité du sol. Mettez-vous en quête de gisements de ressources lointains et construisez des infrastructures pour transporter les matières premières et les produits transformés à travers les vastes étendues sauvages. Parviendrez-vous à maintenir l’équilibre fragile entre l’étalement urbain de votre ville et les risques d’une expansion trop rapide ? Ou votre orgueil attisera-t-il la colère des dieux et de la nature ? Affrontez une liste croissante de besoins et de désirs à mesure que les nouveaux habitants affluent dans votre ville. Assurez le bonheur et la sécurité de la population en lui fournissant des poteries, du vin, du pain et des jeux. Regardez vos citoyens devenir des artisans, des gladiateurs ou des acteurs, et guidez-les tout au long de leur vie, pendant leurs journées de dur labeur et leurs soirées de divertissement. Ajustez les impôts de votre cité et débloquez de nouvelles technologies, mais n’oubliez pas les puissances qui vous observent : bâtissez des temples sublimes pour les dieux, évitez leur colère et cherchez leur bénédiction afin de renforcer vos capacités et d’assurer la prospérité de Nova Roma. Intégrant une simulation poussée de l’eau et la menace omniprésente d’une intervention divine, Nova Roma vous fait traverser les épreuves culturelles, politiques et sociales de l’époque. Occupez-vous de votre petite ville romaine et faites-en une métropole animée qui résistera à l’épreuve du temps !

TBA
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity! Under the employ of a mysterious computer intelligence. It is your job to locate, transport and extract valuable items from the haunted remains of a long lost humanity. ...but know when to stay quiet. Transport anything from heavy pianos to fragile ceramics and use teamwork to make sure that the precious cargo will safely reach its destination. Robotic enhancements increase your chances! Use your hard earned cash [SURPLUS] to purchase upgrades and weapons from your heartless [GENEROUS] creator.

2024
Film your friends doing scary things to become SpöökTube famous! (strongly advised to not go alone).

2025
Explore the backrooms in this horror game.Features Explore procedurally generated backrooms based on internet folklore. Traverse through multiple levels in the backrooms with different nostalgic scenery. Hide from the evil entities that exist in the backrooms. Escape from the infinite cycle of levels. "If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you."

2021
DEVOUR is a co-op horror survival game for 1-4 players. Stop possessed cultists before they drag you to hell. Run. Scream. Hide. Just don't get caught.

2021
Having long studied ancient Egyptian lore, you’re intrigued by recent reports of structures appearing in the Sahara Desert via new satellite imaging. The locations seem familiar to you on a map, as they correspond to burial sites of the elite Mejai, powerful warriors blessed with unnaturally long life by the high-priest Akar for the purpose of protecting the pharaoh. However, a blessing in life may be a curse in death… Ancient texts mention these warriors turned mad exceeding the bounds of mortality, bringing death and ruin to those around them. To stop them, legend tells of a group of brave Egyptians who lured each Mejai into separate tombs using invaluable relics, and then trapped them inside forever… While this story may be a myth, you feel obligated to investigate, as the historical and monetary value of such a discovery would be beyond your wildest dreams. But be careful - if the legends are true, the Mejai have been sulking in rage all this time, yearning to wreak havoc on humanity as revenge for their imprisonment. Gather your team of archaeologists and treasure hunters in this co-op thriller and discover the truth behind the legend. Play solo, with a group of friends, or find a public match online. Take advantage of every tool at your disposal to navigate through ancient Egyptian ruins and survive the perils within. Alternatively, you can choose to provide intel to your teammates from outside the ruins in the safety of your excavation tent, using such tools as the radar system or motion sensor array to detect activity. The main objective of the game is to search the ruins for each relic that was used to lure and trap the cursed Mejai many millennia ago. As you traverse the tombs, observe the phenomena around you to identify the Mejai while it's in its spiritual form before it assumes its physical form. Each playthrough, or round, will include one main relic to collect, as well as numerous archaeological tasks to complete and loot to collect in the form of gold, lore, and rare artifacts. You and your team will have to decide how to accomplish these challenges. Split up to cover more ground, or stay as a group to increase survivability. Get in and out, or let curiosity get the better of you and explore every path to reveal the mysteries and lore of the Mejai. Give in to greed and linger in the darkness to find treasure of unparalleled worth, or be content leaving with your life. Be weary of whatever choice you make, as you and your team will soon discover you are not alone beneath the cursed sands… Procedurally generated levels and randomized AI to ensure no two playthroughs are ever the same and that you'll always have a unique experience Encounter several different Mejai, each with unique characteristics and abilities Utilize your choice of archaeological equipment to increase your chances of survival PC & VR Crossplay Supported Play in PC mode, or play in VR mode for increased immersion with haptic feedback. Positional Voice Chat Strategize with your teammates with in-game voice chat. Loot Collection System Use your collected loot to upgrade your equipment and purchase more powerful tools. Embrace the Curse of the Mejai When you die, you will have the option to return as a servant of the Mejai. Will you hold on to a semblance of your former self and help the remaining survivors, or demonstrate loyalty to your new master?