
Overall, player feedback on Nioh is notably polarized; many praise the challenging and engaging combat system along with the unique loot mechanics, while some express frustration over the lack of enemy variety, optimization issues, and steep difficulty. Positive experiences highlight rewarding gameplay and satisfying progression, but a significant number of reviews also criticize its repetitive elements and technical performance issues.
A brutal action RPG set in a demon-haunted Sengoku Japan, where William, an Irish navigator turned samurai, cuts through yokai using a stance system that turns each weapon into three distinct combat rhythms. The loot-driven progression borrows from Diablo as much as Dark Souls, layering gear grades and Ki-pulse timing over FromSoftware-style risk and recovery. Reception is genuinely split. Steam reviews single out the combat depth and stance switching as some of the most rewarding in the sub-genre, while the recurring complaints are thin enemy variety, punishing difficulty spikes, and a story that struggles to hold attention. It rewards players who want systems to master and frustrates anyone hoping for a lighter feudal-Japan adventure.
Overall, player feedback on Nioh is notably polarized; many praise the challenging and engaging combat system along with the unique loot mechanics, while some express frustration over the lack of enemy variety, optimization issues, and steep difficulty. Positive experiences highlight rewarding gameplay and satisfying progression, but a significant number of reviews also criticize its repetitive elements and technical performance issues.
Based on 141 reviews from steam