
A standalone spin-off built around Fetch, the neon-powered conduit from Second Son, framed as a prison flashback across Seattle. Neon is the fastest traversal the series ever shipped, turning sprints up building faces and light-speed dashes into the main pleasure, and the campaign is short enough to finish in an evening.
What it lacks is the parent game's breadth. There is no karma system shaping the story and far less city to occupy, and an arena challenge mode carries much of the runtime for anyone wanting a reason to continue. Rated Teen and included on PS Plus Extra, it works as a compact showcase of a single power set rather than a full sequel, which makes it either an efficient pick or a thin one depending on what is wanted.
Single Player Only