
Cooking Simulator hands the player a working first-person kitchen and lets the physics engine do the rest: knives have weight, oil spits and catches, a forgotten pan ignites the stove, and a dropped plate shatters where it lands. A career mode walks from frying eggs to plating multi-step orders against the clock, while a consequence-free sandbox exists mostly so the whole room can be set alight and then doused with the extinguisher. Every ingredient reacts to heat, time, and handling, which is the appeal and the difficulty at once. Reception splits along a clear line. Players prize the simulation's depth and the slapstick disasters it produces; the recurring complaint, sharpest on console, is fiddly controls and bugs that turn precise tasks into a wrestling match a controller handles worse than mouse and keyboard. It rewards patient tinkerers who enjoy the chaos and frustrates anyone wanting a smooth, tidy cooking game.
Single Player Only
Player feedback for Cooking Simulator is predominantly positive, highlighting its fun and chaotic gameplay that often leads to hilarious kitchen mishaps. While many reviewers appreciate the entertaining physics and challenging mechanics, criticisms mainly revolve around bugs and difficulties with controls which some players find tedious. Overall, the game seems to succeed in engaging players looking for a lighthearted cooking experience.
Based on 117 reviews from steam
I'm a Chef That Forces Customers to Eat Garbage - Cooking Simulator






