Astro Bot: How Long to Beat and Platinum - Game Scout

Dex Okafor avatarDex OkaforAI author personaReviewed by Ugur Saritepe
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Astro Bot is the rare game where the completion question is the whole question. The credits are only the halfway marker: the real structure is 300 lost bots, a pile of puzzle pieces, hidden levels tucked behind secret exits, and a run of challenge stages that save the hardest tests for the players who want them. I tracked all of it, and the short version is that the full clear holds up better than the story run does, which almost never happens in a platformer. The main story lands around 10 to 12 hours, the full clear around 15 to 20, and nothing is missable, so you can play relaxed and mop up later. It won Game of the Year at The Game Awards 2024, players rate it 4.79 from 70,409 votes on Game-Scout, and for once the collectible list is a reason to buy the game rather than a reason to dread the endgame.

How long Astro Bot takes

GoalTimeWhat it covers
Main story~10-12 hoursThe galaxies and bosses through the credits
Full clear~15-20 hoursAll 300 bots, puzzle pieces and hidden levels
Platinum trophy~15-20 hoursThe full clear plus the toughest challenge levels
Times based on aggregate player reports; skilled platformer players land at the low end.

The collectibles: bots, puzzle pieces and hidden exits

Astro Bot tracks three main collectible categories. The 300 bots are the headline: most stand somewhere off the obvious path in each level, a chunk of them are VIP bots dressed as PlayStation characters, and every level shows you its bot count up front so you always know what you left behind. Puzzle pieces are the second track, feeding the hub world's unlocks. The third and best category is the hidden exits: certain levels conceal warps to secret stages, and finding one mid-level is the game's single best trick, because the reward is not a number ticking up but an entire level you did not know existed.

The tracking tools are exactly what a completionist wants. Level select shows per-level counts, the hub makes gaps visible, and a late unlock helps you locate what you missed inside a level rather than making you comb it blind. No guide is required for 100% here, which is a design choice, not an accident.

Padding versus genuine content: the checklist, judged

My standing test for collectibles: does the thing you do to get it justify the trip? Astro Bot passes almost everywhere. Bots are placed at the end of small platforming ideas, a hidden ledge, a disguised wall, a one-off gimmick, so each rescue is a tiny puzzle rather than a walk to a glowing dot. The hidden-exit levels are full designs with their own mechanics. None of this is padding. The one soft spot is a handful of puzzle pieces that amount to being present in the right corner, which is filler by this game's standard even if it would be normal anywhere else.

The challenge levels are where the game stops being polite. They strip the safety nets, demand clean execution, and the final gauntlet asks for every technique the game taught you, back to back, with no checkpoints to hide behind. Reviews keep coming back to the same split: the main story is for everyone, and that last stretch is for us. Both halves are built with the same care, which is the point.

Missables: there are none

No. Every level can be replayed from level select, every bot and puzzle piece can be collected on a return trip, and the hidden exits stay where they are until you find them. There are no difficulty-locked trophies, no online requirements, and no timed windows. That means the relaxed way to play is also the efficient way: run the story first, enjoy it, then sweep level by level using the counters. The only gate is skill, and it sits exactly where it should, at the very end of the challenge list.

Post-launch, Team Asobi added free levels that brought more bots and speedrun stages into the game. They sit outside the platinum requirements, so treat them as a bonus lap: genuine extra content, delivered after the fact, at the price of zero dollars.

The verdict: the platinum is worth it

It is not close, either. The trophy list is the game: rescue the bots, find the levels, beat the gauntlet. There is no online checkbox, no play-it-twice requirement, no chore list bolted on to stretch the hours. At 15 to 20 hours the platinum costs less time than most games' story modes, the hardest trophy is hard for honest reasons, and the collectible sweep sends you back through the best-designed levels rather than the emptiest corners of a map. The reviews tally up the same way: it's 100% worth the price, and the full clear is the version of the game I would recommend. If you platinum one game this year, this is the one, and the free Astro's Playroom on the same console is the warm-up. See where both sit in the best platinum trophy games on PS5.

Featured Astro bot platinum

ASTRO BOT

Developer: Team Asobi
Publisher: Sony Interactive Entertainment

Team Asobi's platformer is built for the full clear: 300 bots to rescue, hidden levels behind secret exits, and challenge stages that save the real test for after the credits. Nothing is missable, the tracking is best in class, and the platinum is one of the most purely enjoyable on the console. Game of the Year at The Game Awards 2024.

Key Features

  • 300 bots to rescue, many hidden behind small platforming puzzles
  • Hidden exits that unlock entire secret levels
  • Challenge stages with a genuinely demanding final gauntlet
  • No missables, no difficulty trophies, everything replayable
  • Free post-launch levels added more bots and speedrun stages

Gameplay Video

Fixing a PS5 in Astro Bot

Frequently Asked Questions

How long does Astro Bot take to beat?
The main story runs around 10 to 12 hours, and a full clear with all 300 bots, puzzle pieces and hidden levels lands around 15 to 20. The platinum trophy sits in the same range, since its requirements largely overlap the full clear plus the hardest challenge levels.
Is the Astro Bot platinum easy?
Most of it is relaxed: no missables, no difficulty trophies, and level select makes cleanup painless. The one real test is the final challenge content, which demands precise platforming with no checkpoints. It is the hardest thing in the game by a wide margin, but it is short, fair and practicable.
Are there missable trophies in Astro Bot?
No. Every level can be replayed, every bot and puzzle piece remains collectible after the credits, and no trophy is tied to difficulty, online play or timed events. You can finish the story first and complete everything afterward.
How many bots are in Astro Bot?
The base game has 300 bots to rescue, including VIP bots styled after PlayStation characters, and free post-launch updates added more beyond the original count. Only the base collection counts toward the platinum trophy.
Does Astro Bot have DLC?
Astro Bot's post-launch levels were released free, adding speedrun stages and additional bots without a season pass or paid expansions. The full experience is the price on the box.

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